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Little Orbit, a publisher with 20 titles shipped over 12 years, is launching its GamersFirst publishing platform with a new twist, where developers, gamers and creators can share revenue.
With its free-to-play publishing platform GamersFirst, Little Orbit has added a revenue-sharing ecosystem focused on user-generated content (UGC) tools and a dynamic marketplace where developers, gamers, and creators all benefit.
Little Orbit’s approach is a hybrid strategy called Web 2.5. They have merged traditional free-to-play game mechanics with a blockchain back-end, giving players and creators increased revenue opportunities and true asset ownership.
By managing the financial side of player-to-player and content-creator transactions and reducing friction in the exchange of in-game items for currency, Little Orbit said it is making it easy for everyone to get involved. Any player or game developer can use their platform, SDKs, and creative tools to take advantage of what gamersfirst.com is about to offer.
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“GamersFirst is paving the way for a new era of creativity and innovation in the gaming industry,” said said Matthew Scott, CEO, Little Orbit, in a statement. “With this expansion, we’re creating an unparalleled creator economy that will allow our platform to scale and provide gamers with revenue generation unlike any other. We’re aiming to create a powerful global virtual economy through our Web 2.5 strategy.”
With the expanded
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