GameCentral plays the eagerly awaited new Skywalker Saga and what may be the most comprehensive Star Wars adventure yet – Lego or otherwise.
There was a time, not so long ago in this very galaxy, when there used to be two or three new Lego games released every year. The quality and quantity lasted much longer than you might expect but eventually it all became too much and, accelerated by the collapse of Lego Dimensions and the toys to life boom, suddenly it went from too many Lego games to not enough. As such, it’s now three years since the last Lego release (the dire The Lego Movie 2 Videogame) and six years since the last Star Wars one (the single movie The Force Awakens tie-in).
There are generally two things that everyone agrees on with Lego games, the first being that they’re a lot more fun than you’d expect and almost the only multiformat couch co-op game that can be played by anyone, no matter their age or video game experience. The second is that they’re always full of bugs and that’s just something you have to put up with, because they’re being knocked out at such a fast rate (and allegedly creating poor working conditions as a result).
The big hope with The Skywalker Saga is that the bug issue will have been resolved, as British developer Traveller’s Tales has had plenty of time for this one, even if it does seem to contain an extraordinary amount of content – that must have been a nightmare to bug test. Not only are all nine numbered sequels included but there are over 300 characters, over 50 vehicles, and open world hubs based on over a dozen different planets.
We were given the chance to play, via streaming, the first two story missions of A New Hope, including a tour around the open world hub for Tatooine.
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