Originally a 3DS title released back in 2015, Legend of Legacy is the latest of a series of JRPGs to be given the HD Remaster treatment for modern consoles. I didn’t get a chance to play this back in the day, but I was aware of the game and later fell in love with The Alliance Alive from the same studio, so where better to jump in than a remaster?
Picking your hero from a small selection and then naming them, you’re thrown onto the Isle of Avalon with a small party of adventurers and, after a short interlude with the Lord of the island in Initium, begin exploring the island to search out its secrets. Within this world, you will engage in all the standard JRPG trimmings including fights, dungeons, chatting with NPCs and recruiting new party members to join your increasingly motley crew.
The main objective is to explore the various regions of the world. As you wander around, you will slowly fill in the maps, with a satisfying little pencil scratching noise when you complete one. Each area is split into smaller ones, with each one having its own map to complete. Then once you have completed all the maps in an area, you can sell them back to the Shop in Initium.
Be aware you can only sell a map set once, regardless of how completed it might be at the time, so if you still have some corners of a map to fill in make sure you do so before you trade it in.
The combat takes place in a standard turn-based format with standard roles in place, and your archetypal medieval weapons to use. You’ll take turns with the enemy hitting each other, and the ones that survive the hitting win. However, this would be a dull experience if that’s all there was to it, and Legend of Legacy has got you covered with a host of neat little twists on the formula.
The first and biggest is a twist found in the combat system – Formations. This allows you to change around the placements of your party members each turn depending on where and how you might need them. For instance, you might need to
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