On February 16, 2023, the developers of League of Legends provided major updates on several additions to the game, including brand new champions, quality-of-life changes, and incoming skins from Wild Rift to the MOBA game's PC version. Alongside these, they also provided an update on the pricing for champions in season 13 and beyond.
This is something that the developers briefly addressed in season 13 back in January 2023. However, they have now provided full details on the same, with the ideas discussed being explained in this article.
The entire point of adjusting champion prices is to make the game more inclusive for newer players. The developers feel that easy champions shouldn't have abnormally high pricing, which forces inexperienced players to play harder options and ultimately affects the overall experience for everyone in the summoner's rift.
The decision to rework champion pricing came into consideration in League of Legends on account of the older system being far too linear. In a relevant post, the developers stated:
Based on this, the developers want to ensure that easy-to-play champions are accessible to newer players and that pricing should denote the difficulty level of the units. Hence, the brand new system for pricing will focus more on how many seasons it has been instead of how many units have been out since the release of a specific champion.
It seems that brand new units will continue to be priced at 7800 Blue Essence. However, after two seasons, their pricing will be adjusted based on trends amongst newer and returning players in League of Legends. In other words, if newcomers are loving the champion, then it'll be adjusted to a much lower price.
The same will be applicable for VGUs, CGUs, and midscope
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