In response to gold generation and item exploits in action rpg game Last Epoch, developer Eleventh Hour have released a statement on Steam admonishing those responsible and reaffirming their commitment to preventing further exploits on "both a technical and user level."
The statement, which also mentions nefarious goings on involving the very much banned RMT (real money trading), details the recent fixes released to combat these issues, as well as the identification and banning of accounts found to have broken the game’s terms of service.
“In response to the gold exploit, we have reviewed gold activity on an account level, identifying, and banning those accounts which have been participating in illegitimate gold generation,” reads the statement. “We don’t want to speak too much to how this was tracked, as it could only really serve to provide bad actors information to try to avoid detection.”
“We have also banned accounts with duplicated items from the first exploit, and we have been and are continuing to process and ban all accounts linked to RMT services (both buying and selling),” it continues. “These regular account bans for RMT involvement are actively removing significant amounts of gold from the economy, which we expect will help bring down inflation.”
This is where it gets interesting to me, as talk of inflation, deflation and the like in such games point to the place where simulated economies spill over to actual consequences, something I’m fascinated by even if I’m not too knowledgeable about. The statement goes on to mention both Lightless Arbor (a dungeon) and Rune of Creation (an item that duplicates others, with some drawbacks) by name, saying that:
“generating legitimate duplicate items has also been contributing to the perception of item dupes. Some of this comes from awareness regarding that these legitimate duplicates are possible, as well as to what extent. It may be surprising to know that Lightless Arbor’s Vaults of Uncertain Fates can actually
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