Hideo Kojima left Konami and the Metal Gear series he created nine years ago, but for the person now producing the franchise it would be a “dream” to have the legendary developer back in the fold.
As reported by VGC, Konami’s Metal Gear series producer Noriaki Okamura said on a recent livestream published to YouTube that, personally speaking, he’d love to work with Kojima again on Metal Gear.
“But just speaking for myself, personally, I’d like nothing better than to work with Mr. Kojima and the rest of the team again,” Okamura said. "If that could happen, that would be the dream.
“But people have moved on to new things and new commitments, and that’s just our current reality. We can’t just take it for granted that everyone would work with us again, or let ourselves be completely dependent on them.”
Of course, it seems extremely unlikely that Hideo Kojima will work on Metal Gear again after his high-profile exit from Konami amid the launch of Metal Gear Solid 5 in September 2015. Kojima went on to take his studio, Kojima Productions, into new intellectual property territory with the release of Death Stranding, and is now working on a sequel among a number of other projects. There’s even a Death Stranding movie in the works.
Perhaps mindful of that, Okamura said it was up to Konami’s in-house Metal Gear team to do a good job with new entries in the series, including the upcoming Metal Gear Solid 3 remake, which was the focus of the livestream.
Metal Gear Solid Δ: Snake Eater, as it’s known, is said to be a faithful remake of 2004's Metal Gear Solid 3, so much so that Konami isn't even planning on recording new voice lines for it. Despite that, the Delta symbol in the name of the remake is meant to highlight "'change' or 'difference' without changing structure," Konami previously explained.
Meanwhile, Okamura confirmed Kojima and the original staff will be credited in the Unreal Engine 5-powered remake, as they were in last year’s Metal Gear Solid: Master Collection Vol. 1.
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