Don’t Nod’s meditative climbing game Jusant launched last month amidst a sea of major releases, and was met with widespread praise from critics and audiences upon its release. In the wake of its launch, the developer has now released a new update for the title that adds several significant accessibility options.
Those new options include a Simplified Climbing Mode, which uses only the analog sticks instead of the triggers, as well as a No Stamina Moe, which, as its name suggests, deactives the stamina mechanic. There’s also a new Jump Assistance option, a new Simplified Interactions Mode, an Alternate Rappel Mode, and several new colour blindness options and intensity sliders.
Meanwhile, the update also addresses a number of bugs and technical issues across the experience, ranging from animations to the UI to audio and more. You can view the full patch notes below.
Jusant is available on PS5, Xbox Series X/S, and PC. Read our review of the game through here.
PATCH NOTES:
Accessibility additions:
Animation
• Improved shaky movements performed by the character during climbing and
when the rope is at maximum
• Improved character’s hand location on grips
• Improved multiple broken animations when jumping over several assets
• Fixed grass animation clipping through assets in chapter 5
• Fixed Ballast clipping through character’s head during climbing and gripping
animations
• Fixed animations on peebles
• Fixed the possibility to bypass the rope wind tutorial
• Fixed a possibility to get stuck at the top of a ladder
• Corrected character’s hands location on the gear in chapter 4
• Improved interactions with the relays
• Fixed misplaced foot during game ending cutscene
• Fixed wallrun animation missing when
Read more on gamingbolt.com