Dungeons & Dragons is a game firmly rooted in Western culture, one invented and traditionally written almost exclusively by white men. While the franchise has at various times tried to step outside itself, many of its attempts to delve into other cultures have stumbled, falling victim to tokenism and orientalism while also giving in to damaging stereotypes. Now, for the first time, Wizards of the Coast has brought together a group of Black and brown writers for a book of adventures called Journeys Through the Radiant Citadel. The result is an epic anthology that feels as progressive and inviting as classic Star Trek.
Using the same format as the critically acclaimed Candlekeep Mysteries, Radiant Citadel contains 13 short adventures for parties levels 1-14. The fabric that ties them together is the titular Radiant Citadel, a mysterious city floating in the Ethereal Plane with an esoteric backstory all its own. It’s a cosmopolitan and utopian realm that welcomes refugees, while at the same time deploying heroes known as Shieldbearers to places in crisis to defend those in danger.
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The setting is simply dripping with a Gene Roddenberry-inspired feel. It invites players to venture on episodic adventures to new realms where they’ll get to know different peoples and cultures. And, as in The Wild Beyond the Witchlight, players can often solve problems through diplomacy and
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