Vampire Survivors has become a genuine cultural phenomenon by this point and continues to add to this legacy with extra characters, tie-ins and more content for startlingly low prices. Perhaps more obvious than this, though, is the legion of clones and impersonators it has spawned in the emerging ‘bullet heaven’ genre. For those who follow new releases on Steam in particular it seems like a new one is announced and/or released every couple of days. The genre as a whole is in real risk of oversaturation and most examples disappear without much fanfare. Occasionally a new one brings something to the table, such as the fun Karate Survivor and the Diablo-like Halls of Torment. Jotunnslayer: Hordes of Hel stays relatively faithful to the established bullet heaven formula, but adds a level of graphical polish that stands out.
In its Early Access form, there isn’t a vast amount of content in Jotunnslayer just, so it’s a little early to judge how satisfying the full game will be. In fact, I’d probably go so far as to say that you are paying for an extended demo with the promise of a fully fleshed out experience – something that is becoming a familiar story with Early Access titles. There are two maps and four characters, with four gods that offer boons in a style similar to Hades. The devs have a clear roadmap laid out for the full release which will increase the number of characters, skills, maps, and gods.
At the start of the game you have a choice of either melee Berserker or the midrange magic user Seeress, with Revenant (archer) and Flame Sister (magic user) unlocked as you progress. Each class has their own set of skills and unique level-ups to choose from, whilst all can benefit from the different Divine boons. At present Thor, Freya, Loki, and Odin are available and they each offer active skills and passive power-ups. Thor is all about strength and thunder spells, whilst Loki offers poison attacks and the potential for more pickups. As you might expect, these are
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