Way back in 1980, John Romero began programming games on an Apple II computer. His first game was a Crazy Climber clone, but his second game was also equally uninspired. Flash forward to 1991 when Romero formed id Software alongside legendary programmers John Carmack and Tom Hall, and then two more years for the release of Doom, and Romero was well on his way to securing his position as video gaming's original rock star.
And soon you’ll be able to read a far better introduction to John Romero straight from the rock star Doom co-creator’s typing fingers. Romero is releasing an autobiography called "Doom Guy – Life In First-Person" set to arrive sometime next year.
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"Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty," reads the book’s description on Amazon. "Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career—from his early days submitting Apple II code to computer magazines and sneaking computers out of the back door of his day job to do programming projects at night in his garage to a high-profile falling out with his id Software co-founder John Carmack, as well as his continued role in the gaming industry today as the managing director of Romero Games Ltd."
The description goes on to describe Romero’s childhood, which apparently drove him to video game design. An alcoholic father, a racist grandfather that didn’t approve of his mixed-race family, and a grandmother that ran a Mexican brothel are just the tip of the iceberg. We can add all that to Romero’s mob-boss great grandma who ran a booze smuggling operation during the prohibition.
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