The first-person shooter genre has come a long way since its origins more than thirty years ago. With id Software's Doom and Quake being two of the most influential FPS games ever made, the genre got off to a nice early start and has been a mainstay in the industry for decades. Despite them being developed by the same studio, they are two different games in terms of their style and overall visuals. The former set a precedent, while the latter helped improve on the formula, and now there's going to be a chance to see the two mixed together.
A modder known as Drugod, along with Wrath: Aeon of Ruin developer Nahuel, is working on a project that will be a crossover between Doom and Quake, with a recent stream showing off what's been done so far. For any fans of these classics, it's bound to pique interest, especially as it blends the two ideas into one game and uses assets from both titles like Doom's enemies and Quake's maps. The mod looks really interesting in its current state, and also shows just how far technology moved forward between just these two games.
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Currently, there is no release date, and in fact the project doesn't even appear to have an official name, outside of being called a «Doom / Quake Crossover.» Some in a recent Twitter thread humorously suggested such monikers as «Quoom» or «Drake.» With some fascinating mods for the original Doom still being done to this day, the idea of combining that game with the studio's 1996 follow-up seems like it's been a long time coming. Both are beloved entries in the FPS genre, so it will be interesting to see the finished product.
On top of that, John Romero recently wished Wolfenstein 3D a happy 30th birthday, a game which
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