The hype train is gaining a dangerous amount of speed as Destiny 2 barrels toward The Witch Queen. This week, Bungie detailed a bunch of changes coming to the weapon sandbox, while showing off some new Exotic weapons coming with the expansion. One of those guns is a grenade launcher, only the grenades are the worm larvae from which the Hive derive their dark powers. I have spent an inordinate amount of time thinking about this.
But first, let's check out some of the changes to guns coming in The Witch Queen.
The details on weapons are pretty extensive in the latest TWAB, and I have to say, they all sound like solid changes. The best-sounding aspect of the whole deal is the addition of Origin Traits, which are apparently intrinsic to guns based on elements like where you get them, or who manufactured them. For instance, guns from the Trials of Osiris will have Origin Traits similar to the Celerity and Bottomless Grief perks, where they gain boosts when the rest of your teammates fall in battle. Nightfall weapons get traits that boost them against Champions. Crucible guns are better at reloading out of fights, to help you prep for your next engagement.
The more customization options Bungie brings to Destiny 2 loadouts, the more interesting that whole side of the game becomes. I really like the idea of having guns that you get for doing certain things and that reward your specific playstyle. If you're into PvE activities, hitting up Nightfalls gets you better tools for PvE--that's a cool idea that helps make repetitive activities more rewarding.
Origin Traits also sound like added benefits, rather than necessary components, which helps with one big aspect of this discussion: gunsetting. In the immediate aftermath of the
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