Just about every week brings something new to Destiny 2, whether it's story beats, new activities, or interesting new combinations of elements that let players devastate each other in the Crucible. Iron Banter is our weekly look at what's going on in the world of Destiny and a rundown of what's drawing our attention across the solar system.
It has been quite the month in Destiny 2. Over the past few weeks, Bungie has dropped a ludicrous amount of information on players about The Witch Queen, ranging from new details regarding the story campaign and weapon crafting system to a closer look at Void 3.0. There's a huge amount of detail to take in, building a runway for the launch of the expansion in just a few days.
Honestly, it's been too much to contend with. Between our early look at The Witch Queen and Savathun's throne world, all the details about weapon crafting, the changes coming to Gambit and the Void subclasses, it's a lot to keep straight.
All that stuff is fun, sure, but the thing that's been baking my noodle is the lore. The Season of the Lost has finally concluded, leaving a few hanging threads (and blowing out the fan theory I liked that a blown Ahamkara wish was going to be Savathun's road to the Light). And we've been getting a bunch of looks at the upcoming expansion, in trailers, a vidoc, social media posts, and the Witch Queen Collector's Edition. It's creepy and excellent and I've been thinking about it too much.
So, let's talk about the story ahead of The Witch Queen real quick--emphasis on quick, because honestly, there's too much to hit here and we're rapidly running out of time. We got word from Fenchurch, we learned new stuff about Ikora and the Ahamkara, and we found out that there might be some
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