Destiny 2's Witch Queen expansion has brought with it an overhaul to every Void subclass. Dubbed Void 3.0, this overhaul brings the Aspects and Fragments system from Stasis to the Nightstalker, Sentinel, and Voidwalker subclasses.
Related: Destiny 2: A Complete Guide To Combat Style Mods
Beyond the added layer of customization this system brings, Void itself saw some major changes. Three buff and debuff keywords give Void a signature identity that each subclass pulls from, allowing for new synergies and builds. We'll be covering what Void 3.0 is, how to unlock its various Aspects and Fragments, and give a breakdown of how each Aspect and Fragment works.
Void 3.0 is an overhaul of how Destiny 2's Void subclasses are balanced. Instead of using the diamond subclass trees of old, all Void subclasses will now support the Aspects and Fragments system used with Beyond Light's Stasis subclasses. All Void subclasses—Nightstalker, Voidwalker, and Sentinel—have three class-specific Aspects and a handful of class-agnostic Fragments to play with. For clarity, these Aspects and Fragments are not the same as what's available on Stasis; they have been tuned specifically for Void subclasses.
Stasis set the foundation for an element's identity within Destiny 2. Most players know of the slow, freeze, and shatter loop tied with Stasis, but what about the Void rework? Void 3.0 is going to have similar keywords or "verbs" as Bungie calls them. These verbs are divided into buffs and debuffs:
Each subclass specializes in a single buff and debuff:
Bear in mind that each subclass can veer into different disciplines, just like how Revenants could shatter or Shadebinders could slow. It's possible for Warlocks to apply volatile or for Titans to
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