Blood for the Blood God, Skulls for the Skull Throne! Khorne, the Chaos God of War, Rage, and Strength, brings an aggressive and brutal edge to Total War: Warhammer III. Specialising in powerful melee units, Khorne can quickly dominate both the battlefield and campaign map, and provides a fun, fast-paced playstyle that is backed up by a deadly army roster.
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This beginners guide will cover the fundamentals of a successful Khorne campaign, including army and campaign recommendations, unique mechanics, Legendary Lord, and advice for the first ten turns.
Best Matchup: Slaanesh - They will have come into melee to kill you, and that is where you shine, especially as Slaaneshi units possess extremely low armor and durability
Worst Matchup: Nurgle - His units have the ability to outlast you, and on the campaign map, his constant plagues can prove problematic to your advances
Khorne plays in the exact opposite way to Tzeentch. His strengths lie in powerful aggressive melee infantry and cavalry, and lacks any substantial spell casting or missile units. Your preferred playstyle will generally remain similar in most matchups, run at the enemy and kill them! You should expect to win the majority of infantry contests, or at the very least inflict heavy casualties, and you are able to protect your flanks with some strong cavalry options in the form of Bloodcrushers and Skullcrushers.
Khorne does not come with any reliable spell casters or missile users, and has to rely mainly on Skullcannons for any form of long range damage. While very powerful, Khorne cannot compete with factions such as Tzeentch or Cathay when it comes to inflicting damage from afar. Your best bet against
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