Final Fantasy VII: The First Soldier implements many elements from the core Final Fantasy experience into a 75-player battle royale, from sword-based melee combat to magic-producing Materia. Nowhere is this more evident, however, than in the class system, allowing players to choose one of six different classes before dropping into battle, each one focusing on a different style of combat.
Whether you're a melee-heavy Warrior or a spell-casing Sorcerer, learning the basics of each class offered in Final Fantasy VII: The First Soldier will greatly help your chances of success down the line. This guide will give you basic ideas and strategies, but ultimately the choice of style is yours.
(NOTE: Only one ability and skill can be equipped at any given time. An asterisk next to an ability or skill name is the default skill unlocked when the game starts.)
The Warrior is your classic frontline fighter, hacking and slashing enemies at will. It's a build made for players who prefer getting up in people's faces during a skirmish. There's no flash, no pomp and circumstance here, just a soldier with a sword (and some guns) that wants to kick butt.
Rush is a great ability to add some mobility to the Warrior's repertoire, but the bruising nature of the class means that unlocking Punisher will work a lot better for melee-based players. Couple with the Threaten skill that lowers the speed of a target, and you'll be scoring kills left and right.
The yin to the Warrior's yang, the Sorcerer focuses on conjuring spells to deal its damage properly. With boosted damage and effects from the Magic Boost trait, Sorcerers will want to stay at a distance and inflict damage using Materia found around the battlefield.
While Arcane Field is a solid
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