Gamers who have already powered through the available Stranger of Paradise: Final Fantasy Origin extended demo in preparation for the game's launch may be familiar with the first few dungeons and the intimidating bosses at the end of each of them. After Jack and his party manage to defeat Captain Bikke, it is time to explore the Western Keep which ends with another challenging boss fight that could require some homework.
The Western Keep is a pretty exciting Stranger of Paradise: Final Fantasy Origin level that challenges players to dodge large projectiles while racing around, battling monsters (like massive Griffon Queens), and eventually disabling the ballista that has been assaulting them. At the end of the dungeon, Jack and his allies find themselves face-to-face with a mounted Black Knight for another multiphase boss fight that will put their skills to the test.
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The Black Knight has two phases and players will need to develop different strategies for each half of the fight. If players manage to survive the first phase and knock the Black Knight off of his mount, then they must survive the knight's long range lance attacks if they want to find their way to victory. There's a lot ot keep track of, but players who keep the following in mind should be able to survive and move one step closer to finding and battling the game's first fiend...
Players who are struggling with the fight may want to take a moment to step back, evaluate their current Job selections, and decide if they want to change anything up. Timing is also pretty crucial to this fight (and most fights going forward from here), so some additional
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