With the Witch Queen expansion now right around the corner, Bungie has been presenting new details almost on a weekly basis. New Destiny 2 trailers have revealed all sorts of new details including Savathun's Throne World destination, a place that seems to be at odds with itself through the dark Hive-like structures compared to a more refined and ornate section based around Savathun's new light powered Lucent Brood.
Recent information has also given players new insights into upcoming Destiny 2 features like weapon crafting, which seemingly intends to be a big aspect going forward. Taking place on Mars at a place called the Enclave, players will be able to utilize patterns found through playing to begin crafting weapons. Over time and through the use of required materials, players will be able to customize their crafted weapons, though before they get to that point, they'll first need to make a Glaive.
Destiny 2: Bungie Discussing Balancing Expansion Story with Raid Bosses
Originally introduced during the initial Witch Queen announcement event, the Glaive is essentially both a melee and ranged weapon. This newest weapon type acts as a way to slice through enemies in first person, though players can also use it as a shield and a projectile as well. The latest ViDoc discusses the new weapon, revealing that it's been in development for well over a year and initially was overly strong. However, these play tests ultimately helped the team refine and improve the experience to what players will see on launch day.
Unlike swords, which pull the camera back into third person due to the character's wide arching swings, Bungie purposely left the player in first person for the Glaive. As a polearm style weapon, it essentially thrusts
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