Previously, Bungie went over Iron Banner changes like rank reputation and the removal of tokens and bounties. The most recent This Week At Bungie post has gone into more detail about Iron Banner's overhaul in Destiny 2's Season 17. One of the biggest changes is the return of Crucible's team-oriented 6v6 mode from Destiny 1 called Rift.
This sporty game has players take the role of the Spark Runner. A single player from either team needs to grab the Spark from the center of the map. The Runner will need to dunk the Rift on the opposing team's side within the time limit--the Spark drops if the Runner is defeated. The other teammates need to protect the Runner because the enemy team will be watching their territory in full defense mode.
A unique feature of Iron Banner is the Hunt. The Hunt is triggered when a team in Iron Banner Control captures all the zones, earning the team extra points for defeating enemies for every kill. Once the zones reset, the Hunt is over. In Rift, the Hunt begins when a team grabs the Spark, however, kills don't add to the score in this game mode, so it's unclear what the Hunt does exactly.
There are distinctive qualities of Rift to keep in mind, such as the ability to revive teammates and a waypoint that reveals the Spark Runner's location after picking up the Spark or when the Runner receives damage. Rift will only be accessible during Iron Banner in Season 17.
Next season, Saladin will make his presence known when Bungie places him front and center in the Tower Courtyard. Without bounties and Iron Banner tokens, players can rank up with Saladin by completing matches to get Iron Engrams, similar to other PvP vendors. Players can focus their Iron Engrams on current weapons and armor pieces that
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