Infinite Inside is a game experience that is overwhelming and atmospheric. This Mixed Reality/VR title is an environmental puzzler that brings the environmental puzzles into your home, and its thoughtful, mysterious world is the perfect setting for an intriguing adventure through space and time.
Depending on where you play, Infinite Inside becomes something of a different experience. If you’re lucky enough to be playing on an Apple Vision Pro, or the latest of the Meta Quest family of headsets (I predominantly played the game on Quest 3), you can experience the game directly in your home by utilising the passthrough features that allow you to see the world around you. PSVR 2 and SteamVR players meanwhile will have to settle for a fully VR experience, though the fundamental puzzling that lies at the heart of the game remains exactly the same.
While Infinite Inside can be played stationary, this is a game that really benefits from a room scale setting, though thankfully you won’t really need that much space overall to get the most out of it. A briefcase appears on the floor of your room, and from it springs a monolithic stone structure, the Plinth, replete with drawers, doors, and open sections that allow you to see the consistently changing world within.
This monolith is the literal centre of Infinite Inside, and walking around it in real time gives it a remarkable sense of weight and realism. The draws, easily grasped and opened by their handles, feel like they’re genuinely there, and have the high-class feel of an expensive kitchen drawer or cabinet. Whatever your cutlery draw is like, it probably doesn’t house the kinds of conundrums you soon find yourself involved in. Unless a spatula has wedged itself at a strange angle, that is.
There is a man. I came to call him Tiny Little Man, and latterly Humfrey, but at times, he’s not tiny, he’s the same size as you. His statue becomes a key to shifting between the real world and the internal world of the Plinth, and once
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