Resident Evil Village came, did pretty well for itself, got some DLC, and went. Well, it’s back now! The newest mainline RE entry is back in VR form, provided that you have a PlayStation VR 2. Hey, we do! Let’s dive into what makes this VR version tick and if it’s worth buying into, or loading back up.
You can access the free DLC here or on the PS5 dashboard (where it’s listed as “Resident Evil Village VR mode”) and it requires a roughly 800MB download. You also need a PlayStation VR 2 headset to play (the old model won’t cut it). The DLC patches in an alternative mode to play RE Village when booting it up: and this is a separate mode, mind, with its own save data, trophies, and bonuses.
The full story mode is playable in this VR update. As Capcom puts, it: “The DLC supports the full story campaign following Ethan Winters’ harrowing journey to rescue Rose, his kidnapped daughter.”
Years back, VR gaming started out with a lack of accessibility options (on both ends of the comfort spectrum), but around 2019, things started to get a little more universally codified. Now, there’s a wide range of options to help curb motion sickness, or jack up the game into a near 1:1 recreation of the original (with full smooth turning and everything)
Like many modern AAA VR releases, RE Village VR has a lot of tweaks and toggles:
RE Village VR uses the tried and true “grab stuff intuitively from behind your back/your holster” control method: which still works like a charm (if it ain’t broke and doesn’t cost a ton more VR R&D money!). You’ll learn this through a brand new VR control tutorial, which only takes around 10 minutes, and gets the job done (and then some).
There’s shoulder grabbing for bigger weapons like shotguns, your pistol is
Read more on destructoid.com