Resident Evil 4 remake is perhaps the most anticipated game that is set to be released later this month. As a from-the-ground-up recreation of the acclaimed 2004 GameCube survival-horror classic, this new rendition brings the familiar action and terror to a new audience.
Developer Capcom has had a stellar track record when it comes to remaking its older titles. As such, Resident Evil 4 remake will likely share the same brilliant fate.
With the game's launch fairly imminent, fans still don't know about many elements that Capcom has deliberately left under the covers for the right moment. Now that it's time to show off the goods, here's our hands-off demo impression of the remake to one of the best survival horror games ever made.
Capcom provided us with B-rolls showcasing a handful of new scenarios throughout the campaign.
The journey begins with exploring the area around the lake. The gameplay is the familiar, over-the-shoulder third-person affair as it was before. Players explore mostly linear locales while scavenging for resources and contending with hostile mutants.
Leon S. Kennedy, the star of the show, makes his way through a cave area infested with Ganados - humanoids hiding parasitic creatures that lash out with tentacles.
Leon is also armed with a few weapons, including a knife, pistol, and shotgun. Shooting at enemies' weak points, especially legs, disorients them. When stunned enough, a prompt to approach for a melee attack appears above their hand. When transformed, a Ganado will become more lethal and resilient - but thankfully, Leon has a new mechanic to help him out: parrying.
That's right, Leon can parry enemy attacks when timed right using the knife. This will briefly knock them back too, allowing a window to
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