Immortals of Aveum hit PlayStation 5, Xbox Series X/S, and PC just weeks ago. We had a great time with it, giving it an 8 out of 10 in our review. Today, developer Ascendant Studios laid off approximately 45 percent of its staff.
Ascendant founder and CEO Bret Robbins released a statement on Twitter today, explaining the large reduction in staff. He says it was a painfully difficult decision but a necessary one following the release of Immortals of Aveum on August 22. Here’s Robbins’ statement in full:
pic.twitter.com/gftU3XlbFZ
The hearts of the Game Informer staff are with everyone affected by these layoffs and those still at the studio.
These layoffs follow the release of Immortals of Aveum, a game we thoroughly enjoyed, on August 22. Before its launch, we went hands-on with Immortals of Aveum at Ascendant Studios and talked with the team about creating a new first-person shooter in Unreal Engine 5.
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