When you die in World of Warcraft Classic's official hardcore servers, your character is permanently dead, but you get to live on forever as a ghost. Starting tomorrow, you'll be able to experience this on the WoW Classic PTR (public test realm) servers, which Blizzard is using to test its version of the surprisingly popular hardcore community ruleset. Then, later this summer, the official hardcore servers will be permanently added to each region.
Hardcore servers will take place on modified versions of the original MMO with every raid available from the start. That means The Burning Crusade and Wrath of the Lich King expansions won't be available—although Blizzard said in a group interview with PC Gamer that it's open to expanding the ruleset to those in the future.
Like hardcore modes in other games, you get one life. And in the event that you do die, any dead character can be transferred to a normal WoW Classic server for free.
To keep things fair, Blizzard has made a number of small changes to how the game normally works. Here's some of the ones it clarified during our interview:
You'll also have the ability to duel other players to the death and then collect their ears—a reference to a similar feature in the original Diablo. Before you fight, you'll both be issued a warning and will have to type «I agree» to begin. Whoever wins will get to collect their enemy's ear and show it off on their character.
Blizzard expects players to host duel to the death tournaments as well as race to the endgame to see if they can defeat the toughest raid bosses without dying. Blizzard also seems open to adapting the rules over time based on player feedback.
I asked if the developers had any heartbreaking deaths and as senior game
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