I lost so many hours to Dungeon Defenders back in the early 2010s. Its blend of class-based action-RPG combat with the ability to place down defensive traps and turrets made it one of the best co-op games, and it ruled the wave survival genre alongside the likes of Orcs Must Die and those early days of Call of Duty Zombies. Now, as it nears its twelfth birthday, Dungeon Defenders is adding a brand new class, as a special gift from the devs to its still-active community.
But wait, I hear you cry, isn’t its sequel Dungeon Defenders 2, which itself came out in 2017, a free game? It is indeed, so why is developer Chromatic Games revisiting the original? “Well, to put it simply,” Nolan ‘Paimon’ from Chromatic says, “we are a bunch of Dungeon Defenders fans internally as well! After all this time, the game continues to have a high player concurrency and active community.”
As a way of saying thanks, the team “wanted to help that wonderful community by breathing more life into the game, with hopes that the community and the community-made content will continue to flourish.” Enter the Hermit, then – a hero who harnesses the forces of nature, and who was designed “to bring viability and variety to the poison element within the game.”
The Hermit’s poisons vary in their effects – some cause enemies that die to them to explode, while others create an infection that spreads between nearby foes. The Hermit can summon a Forest Golem that deals huge damage while also passively healing allies that stand nearby, while the Nature Pylon buffs both defenses and heroes that are within its range.
It’s really cool to see developers revisit old games in their catalog, especially when it’s to provide a little love to the players who have stuck
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