Discarding abilities is a core mechanic in the Ghostrunner-like FPS platformer Neon White that allows the protagonist to toss a Soul Card in exchange for a special move. As players parkour and fight their way through the demonic horde, they will use a variety of items known as Soul Cards. These cards serve as weaponry that players can use to slay Demons and destroy objects. Each Soul Card in Neon Whitehas limited use and will vanish once its counter has been depleted. However, players also have the option to instantly discard the card's ability and utilize its special move.
For example, one of the first Soul Cards that players come into contact with is Elevate, a semi-automatic sidearm that can fire single bullets at a reasonably rapid pace. Once nine shots have been fired, the pistol will disappear, and the equipped weapon will revert to another Soul Card in the deck. On the other hand, if players use the Right Click Button on PC or the RB Button for Xbox controllers, the yellow Soul Card will disappear and cause the protagonist to «elevate» several meters into the air, granting a bonus jump.
Related: Neon White: How to Unlock Every Ending
Accordingly, every Soul Card possesses a special «discard ability» that is tied to traversal. Of course, some can be used in combat in Neon White. Yet, the main point of discarding abilities is to unlock a Soul Card's unique secondary power to traverse through Levels and get to areas the player would have otherwise been unable to reach. For instance, Gifts are collectibles that are needed to progress character Social Links with White. To get these collectibles, Neon White fans are required to discard their abilities to receive the special move used to reach the Gift's location.
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