John Cena is the reason we have Metroid Dread. A viral tweet from Giant Bomb’s Dan Ryckert claimed that when taking part in a promotional shoot for the Nintendo Switch ahead of its release in 2017, the man who cannot be seen apparently told representatives that he would love to see a new 2D entry on the console.
Fast-forward to 2022, and we have Metroid Dread and it’s one of the most critically acclaimed exclusives on the platform in quite some time. Cena was right, we did need a new game, and he might have been the superstar to set its development in motion. Samus Aran and John Cena both operate on the core tenets of hustle, loyalty, and respect - so of course he’d be a massive fan of her space-faring adventures.
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He’s a gamer like us too, and here are five reasons unearthed from the life and times of John Cena that cement him as an utter master of the medium. We are not worthy.
We all know the RTS genre is for nerds. I’m rubbish at them. I need them to be streamlined or filled with tutorials in order to understand what’s going on before I’m buried under the avalanche of strategy. John Cena isn’t a weakling like me, he has a love for the genre that dates back decades at this point.
A 2006 interview with the now defunct UGO.com (which we’ll be touching on more than a few times throughout this piece) delves deep into Cena’s love for the Command and Conquer franchise, with his passion dating back to the days of Tiberium Sun. “It represents the very essence of what I stand for, which is to build a huge army and destroy a lot of shit.” Said like a true American hero. I imagine he was gutted when the reboot was cancelled.
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