Coming to us from Team Ninja, Stranger of Paradise: Final Fantasy Origin carries much of the studio’s DNA. It’s possibly the most fast-paced, real-time combat in a Final Fantasy entry to date with a healthy mix between role-playing elements and standard action game mechanics.
That means understanding the parry is a huge part of its skill ceiling. Stranger of Paradise features several parry systems that can be utilized depending on your active job or general skill level. Our guide explains the game’s universal parry systems as well as the job-specific and weapon-specific ones.
Universal parriesThe universal parry systems apply to every job and weapon type. They’re going to be your biggest fallbacks while you experiment with its extensive job system. As with any other game, blocking at the right time with L1 on PlayStation or the left bumper on Xbox just as an attack is about to hit opens the enemy up for a follow-up strike. This works regardless of what weapon you’re using.
The Soul Shield is typically associated with the instant item mechanic, but it can also be used to parry normal blockable attacks, with a much greater risk attached to it. Normal, blockable attacks are any strikes that don’t flash a move’s name over the enemy’s head. Bringing up the Soul Shield with circle on PlayStation or the “B” button on Xbox drains your break gauge. If you end up underestimating the timing of an attack, you’ll be unable to act until the break gauge recovers.
Job and weapon specific parriesWith universal parries out of the way, it’s time to dig into some of the more specific parry systems unique to certain jobs and weapons.
The easiest of these is the Swordfighter’s Interception ability. Any unblocked attack automatically
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