Stranger Of Paradise: Final Fantasy Origin takes a new twist into the known realm of Cornelia, presenting Jack and the warriors of light during their journey to destroy Chaos. This adventure will take them to many places, some of them more or less similar to past dungeons of other Final Fantasy games, but all of them full of hideous monsters to kill.
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At the end of those dungeons, you will find different boss battles, and one of them is the Black Knight, an enemy that can prove himself to be a real nightmare in combat if you're not prepared. Here's everything you need to know to defeat him in battle.
The Black Knight appears as the boss battle of the Western Keep zone, during the "Audience With The Dark Elf" story mission. The Western Keep is separated into five subsections called Betrayal's Roost, Hall of Traitors, Crimson Ramparts, Masters' Quarter, Trove of Tears, and Demonshold. It's worth noting that this zone will be larger than the previous two, so be patient and advance at your pace through the different areas.
Once you arrive at the boss chamber, a cutscene will introduce you to this sinister knight and his steed. This fight will be divided into two phases, and each one will be pretty different, so keep close attention to the Knight's moves.
During this phase, the Black Knight will fight mounting his horse, and you must always keep him locked on, so you can avoid his jump attacks. Getting close to the knight will leave you open to his lance attacks, but a good tactic is using the Evade move to slip between the horse's legs and go to the other side, to keep attacking. That being said, the Black knight will still hit like a truck and
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