During your exploration of the Western Keep, you will inevitably come across the boss of the zone, the Black Knight. This highly mobile, heavy hitting annoyance can throw players for a loop, but with proper timing, dedicated tanking and aggro swapping, and proper preparation, you can dust this rust bucket with no trouble at all. Here’s how to defeat the Black Knight in Stranger of Paradise: Final Fantasy Origin.
Black Knight has two phases, like all bosses in Stranger of Paradise. The first phase will have him mounted on a horse, increasing his mobility significantly — but also increasing his recovery as well. If you’re playing Mage, keep Quake spells stockpiled, as he is weak to Earth element while mounted. Here are his Phase 1 attacks:
Basic Attacks: Due to being mounted, his basic attacks will swipe either in front or to one of his sides, and he will occasionally leap forward to swipe at his target — you can mostly safely attack him from behind, however…Hind Leg Kick: If he detect a target behind him, he will occasionally use Hind Leg Kick, which guarantees a crumple and knockback. This attack cannot be parried.Rush: After a short wind-up, he will charge towards a target. This attack cannot be parried and must be dodged.Squash: After a short wind-up, he will leap towards a target causing splash damage. This attack cannot be parried and must be dodged.Trample: After a short wind-up, he will cause the earth to shatter in an area in front of him. This attack can be parried, and also stolen — it is super effective against him.The core idea is to avoid the various Rush and Squash attacks and attack him when you have a moment to. You may only be able to get one or two attacks in, but make sure to parry Trample and throw it
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