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If you think of the metaverse as a mostly ephemeral concept, then you might not imagine what role physical movement and expression will play in its development. But as the panelists at theGamesBeat Summit session “Building the future of dance, expression and movement in games for the metaverse” pointed out, it may be more important than we think.
The panelists were Randy Eckhardt, music strategy and licensing consultant with Eckhardt Consulting, and Anthony Castoro, founder and executive chairman of HiDef Entertainment. To begin with, Castoro pointed out that physical movement can help transcend any language barriers in the metaverse.
“As we go on this journey, and we think about the products and things that we want to build, we really want to think about the things that unify us. Self-expression and human motion are perhaps the most fundamental form of communication that we have. It’s more universal than the spoken word,” said Castoro. “If we don’t speak the same language, we have a hard time communicating. But body language? We’re conditioned to see human motion and understand what we’re trying to convey.”
Eckhardt pointed out that several known metaverse platforms, such as Fortnite and Roblox, have changed opinions in the music industry about licensing to games. “When I was calling record labels in 1993 and saying, ‘We want music in our games,’ and they were like, ‘Wait, that’s not cool.’ But now, it’s kind of the opposite in a way. This is where kids want to go and hang out, do things, self-express, and find music.”
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