Capcom’s Street Fighter 6 is now out on the streets, throwing fists and feet with wanton abandon at players in an on and offline capacity — But there are those of you, scumbags mostly, who feel that taunting in fighting games is as vital an element as any well-executed combo or shifty option select.
And for those people, this guide is for you, as we will explain how to taunt in Street Fighter 6. This action does no physical damage to your opponent, (and even renders you helpless for a few vital frames), but there are those who will argue that, timed correctly, it will offer your chosen a psychological advantage beyond compare. You just better make sure that you win the fight after the fact, or you’ll look a deserved chump.
https://www.youtube.com/watch?v=crol974bYn0
Each character in SF6 has, of this writing, not one, not, two, but three taunts. These are activated by hitting all three punch buttons and all three kick buttons together while making a designated motion with the stick or D-Pad. Neutral and buttons activate one taunt, Forward and buttons activate a second taunt, and Backward and buttons activate a third. Make sure you hit the buttons exactly (or assign a spare button exclusively to “Taunt”), or you might end up throwing out a pointless Drive Impact, wasting your gauge and putting you on the receiving end of a kicking… which, again, you probably deserve.
Check out the video above to see all of the taunts of Street Fighter 6‘s 18-strong launch roster.
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