It's no secret that has had a massive effect on and has been the entry point into the world of the TTRPG for many newcomers. In a way, has had a similar effect on the community as, although Larian Studios' golden goose has proven to reach an even wider audience. Many who have only ever heard of and been curious to try it can through, and while the game's quality may give some people too high an expectation for their home campaign, it is perfect as an entry point.
What isn't talked about as much is how great a job has done masking some of the recent controversy with. This is largely due to Larian's outlook and how the studio has become an industry darling. It is also due to the game being greenlit years ago, back when Wizards of the Coast was practically a different company, and reflects that version of Wizards' mentality. has managed to get a few who haven't played in a while back onto the tabletop and remind them how fun it can be.
2023 was shaping up to be a bad year for before came along to save the day. At the start of the year, Wizards of the Coast was knee-deep in controversy surrounding trying to monetize 's open game license, something that had been free since the tabletop game's creation. This rubbed a lot of people the wrong way, including me, and I decided to stop playing the tabletop game in favor of alternatives like and. Then the hype train for began to take off.
had its own controversy prior to release, although this came about because of the quality of the early access material and how other game developers felt the need to say that they should not be held to the same standards. Ironically, this helped hype the game up even more, and as someone who kept coming back to, I found myself excited about the game. Although I had played for six years before 's release, this excitement came from my love for Larian's work, rather than the TTRPG.
has a TTRPG based off it called
When I first played, I found that it was a massive step up from technically, but it
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