Horizon Forbidden West’s gameplay has been one of its best-selling points for the game, as it offers a refined combat and traversal system along with a variety of weapons and abilities that turns Aloy into a one-person army. The Horizon franchise showcases just what an archery-focused game should look like by featuring multiple arrow types and different bows suited for various types of combat. This formula is something that would work great for a Green Arrow game as DC continues to expand its video game universe and introduce new characters into the gaming world.
Green Arrow is a vital part of the DC Universe and one of the core members of the Justice League, even acting as a founding member in certain universes within the comics. His archery-focused combat style is similar to Aloy’s, and both characters consistently go up against opponents that are much bigger and tougher than them. So, DC should look at the Horizon franchise to get some tips on how to incorporate Green Arrow’s fighting style in a future game.
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Horizon’s combat system excelled by having a variety of weapons and tools that can be used in combat to create a unique playing style. Aloy’s arsenal consists of different types of bows, traps like elemental tripwires, and a single melee weapon, her spear. Using these weapons greatly increases Aloy’s range and allows her to specifically attack using an opponent’s weaknesses, making most of her attacks rely heavily on the strategy of the player.
Green Arrow has a similar arsenal to Aloy and, just like Horizon’s protagonist, he also relies primarily on ranged combat and focusing on an opponent’s weaknesses. As a result, utilizing the combat mechanics
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