Honkai: Star Rail launched earlier this week and it's arguably HoYoverse's biggest release since Genshin Impact. This latest Honkai entry, with each game in the series telling mostly separate stories, has been sailing up the top games lists as it has racked up 20 million downloads and counting. It seems HoYoverse has another major hit on its hands, although it is still early days, while players have been busy discussing the game's merits.
Honkai: Star Rail is a free-to-play RPG that features HoYoverse's distinctive anime art style that Genshin Impact fans will immediately recognise. Its setting however is not so much fantasy lands, but the sci-fi space of, er, space. But that's not the only difference from the game that catapulted HoYoverse to worldwide attention. Honkai: Star Rail's gameplay differs in that it is more like a traditional RPG since it features turn-based combat rather than the more action-orientated Genshin.
Related: Honkai: Star Rail Has The Potential To Ruin My Life
Over on the HonkaiStarRail subreddit players have been gathering to discuss and debate this turn-based gameplay. In a thread titled, "Anybody else actually prefer that this game is turn-based?" the OP notes some of the criticism Star Rail has drawn owes it's style of gameplay, which might be considered off-putting to more casual players. "I just think that some people are experiencing turn-based RPG for the first time, sometimes being too harsh, not realising that this type of combat mechanic has already been popular in history, even way before digital games (i.e., chess, chinese checkers, etc)," they write.
Anybody else actually prefer that this game is turn-based?
by u/glidingtea in HonkaiStarRail
"There's a massive niche of gamers
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