Helldivers 2 doesn't have any melee weapons, even though there's a stat for getting melee kills. The only way to increase it right now is to bash enemies with a gun butt, which is what one player is doing to try and convince developer Arrowhead to finally add some more variety.
"I WON'T STOP 'TILL I'M GIVEN A MELEE WEAPON, JOEL," one fan wrote on the subreddit, referencing the Game Master pulling the strings of the ongoing war (as reported by VG247).
The first Helldivers game had a saber and bayonet, but fans are hoping for a more diverse arsenal in the sequel.
PoopyDevourer (or xXIns1d1ousXx, if you prefer) has amassed 1116 melee kills so far, which means they've bashed the ever-living hell out of over 100 enemies. It's a bold way to get Arrowhead's attention, but the community is backing this endeavour, joining their call for melee weapons.
"I really, really want a cool military saber in this game," Ninjamurai said. "Have it be a secondary slot weapon, let us keep it held in one hand while using a one handed primary like the defender and I'll never touch the breaker again. I want to main the sword and gun at the same time."
Some recommendations include:
"A-fu**ing-men," PotatoeSprinkle2747 commented in agreement. "I jump into swarms and melee the crap out of everything. My greatest accomplishment is meleeing the tail off a very damaged charger, but lord help me, if I get a real melee weapon I will never swap off it..."
"A melee weapon would be a fantastic secondary, or even as a primary if it was given medium armour penetration," AnOldAntiqueChair added. "I could see a massive power hammer with heavy armour penetration and maybe a stun being a support weapon, too."
Whether or not bashing a bunch of bug skulls gets melee weapons added to the game or not, we know Arrowhead has plans for expanding the ways we tackle missions. APC vehicles recently leaked, a four-seater with a turret mounted on top. But that's too safe, hand me a shovel and let me bonk the giant
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