Ninja Theory, the studio known for its highly praised games, has announced its plans to use artificial intelligence to develop. This isn’t a simple use of AI; it represents a significant move into new technology, which is pretty distressing for the gaming industry. While the details about how Ninja Theory will use AI are still unclear, the team has stressed it won’t be used for creating content – for now. The fact that a big studio is embracing AI at all signals a big change.
This announcement came from Microsoft Gaming CEO Phil Spencer and coincided with the introduction of Microsoft’s Muse AI, a tool designed to assist in game development. This connection adds an interesting angle to the debate about AI's role in gaming’s future. It makes us wonder if this is the start of an exciting new chapter in gaming or if we are heading towards a future that lacks creativity.
Microsoft's Muse AI is a new technology designed to improve how video games are made, according to Spencer's words in a podcast on the Xbox YouTube channel. It can create gameplay sequences from just a one-second video clip and controller inputs. This means the AI can imagine different situations while following the game's rules and physics. While this wasn’t used in, it was trained using data from Ninja Theory's game, .
There are some issues with Muse right now. The gameplay it generates is only in a low resolution of 300x180 pixels, which isn't up to par with today's gaming standards. Also, being trained with means it will be limited for now. Despite these limitations, Muse shows promise by generating varied gameplay that can be adjusted according to user preferences.
This helps the team decide if new game mechanics or levels are worth developing without wasting resources. This appears to be a case of AI helping to make a prototype faster, which is theoretically good. However, by making Muse's model weights, data, and user interface available on Azure AI Foundry, Microsoft is encouraging others in the
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