Game of Thrones: Kingsroad, a new action RPG set in an era of Westeros that the series' TV show explored roughly 11 years ago, was met with cautious enthusiasm when it was announced last year. A story-driven RPG adapting a literature and now multimedia powerhouse? Well, The Witcher proved that formula can be good. Do tell. That enthusiasm dropped sharply when the developer revealed that, though there is a PC version, Kingsroad will be a mobile game.
Now, great action RPGs are available on phones. I'm our resident Genshin Impact and Zenless Zone Zero representative, after all, though I play those on PC, too. But, based on its newly minted demo, now available in Steam Next Fest, Kingsroad doesn't feel like one of the good ones. It feels more like the kind of mobile-to-PC port that made a whole lot of Game of Thrones fans sigh when the target platforms were revealed. Like a twin-sized sheet stretched over a queen-sized bed, it deserves some praise for holding together, but I've double-checked my bag of praise and that's about all I could find.
This is, I gather from the demo's rapid introduction, a third-person action-adventure RPG about your character, sculpted from a pretty decent set of customization options – ooh, one more crumb of praise in the bag – dealing with White Walkers with our good friend Jon Snow. Yes, Jon says the thing. Winter update: coming. It's all presented fairly well, but when it has to act like a game, Kingsroad falls apart pretty quickly, and that's without getting into the nightmarish implications of mobile game reward tracks like this:
So far, Game of Thrones: Kingsroad feels like a mediocre version of myriad action game mainstays. You can play as a knight, sellsword, or assassin class, and even group up in co-op "to earn generous rewards and craft high-end gear." There's melee combat with light attacks, heavy attacks, blocks, dodges, finishers, and skills tied to a mana-like resource, but nothing about it is very responsive or impactful.
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