Hello! Welcome to the 290th edition of the WoW Economy Weekly Wrap-up! This week we take a look at how the nature of gold making has changed and what it's impacts have been for the smaller goblin, the person who just wants to make a little bit of gold. Maybe pay for a token for game time? Has the divide increased between hardcore millionaires and casual gold makers? We also take a look at some simple ways to get started with professions in Wrath Classic. My name is Samadan and I'll be your guide through the World of Gold Making!
Has The Profession / AH Rework Killed Small Goblins?u/Mazoku-chan brought to light something I have been reflecting on a lot myself since the launch of Dragonflight, but also since the Auction Houses merged commodities. Has the prof/ah rework killed small goblins?
First of all, I dont consider launch to be the norm. In Legion I was able to farm 2 tokens per hour with skinning, same as in BFA with green items and LW. In shadowlands I got insane returns with legendaries in the first month and played craft simulator one year later to make ~35 tokens in 20 days starting with 10k (all the gold I had) and not selling legos. In dragonflight I made this: I even coached people on how to make a token an hour starting off with 100k investment early on dragonflight, same way I did in shadowlands and Legion. However, now that profession points are timegated AND the AH is regionwide I feel like there is no room for small goblins to make decent gold. The amount of people willing to help others make gold has been reduced drastically since previous xpacs mostly because people are afraid of competition. This got so ridiculous that during launch you could find almost no information on this sub on how to make gold Read more on wowhead.com