Hello! Welcome to the 292nd edition of the WoW Economy Weekly Wrap-up! This week we look at some customer interactions with Work Orders and discuss how the system could be improved. We also delve into some more old world material speculation for 10.1.7 and look at some novel ways to use Evokers to skill up professions and make gold! My name is Samadan and I'll be your guide through the World of Gold Making!
Customer Interactions with Work OrdersThe whole point of the new profession system and work orders was to encourage and promote player to player interaction. This of course means that every interaction is different and not always positive.
Anyone else get verbally abused by people requesting crafts? If you decline an order people just go off on you. Feels a bit dehumanizing tbh. Like if someone tips 1g and submits a recraft with no mettle, I politely decline and tell them to please include the mettle, and they flip out. Yes? I screenshot all my very positive interactions and the the negative ones. The amount of people who emphatically say thank you, call me a hero, say crafters are MVP, etc vastly outweigh the negative. These are my worst interactions, and it's honestly not a lot. In hindsight a lot of them aren't as bad as they felt in the moment. https://imgur.com/a/Fe4r7mK Some people are fine, they just don't understand crafting: https://imgur.com/a/YyQbfCK I also take the time to thank the really polite people who don't end up being a customer. The people who message me to say «thanks I found someone else» don't understand how much that goes towards not leaving me hanging since I need to switch crafters a lot. I feel the system isn't transparent enough. As a customer (even recently) it feels like the first Read more on wowhead.com