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Somebody needs to keep the faith by creating new jobs in the game industry in the emerging regions of the world.
Virtuos has carved out a big business since 2004 as a company that handles outsourced game development for both developers and publishers. And this week, the company added to its staff of nearly 4,000 people around the world. The firm continues to open new game studios that service other developers.
I met with Philippe Angely, managing director of the game division at Virtuos, at the Gamescom event in Cologne, Germany, this week. We talked about different tea leaves that can tell us where the industry is going amid a crushing lobal recession and strong opportunities within gaming itself.
In 2021, Virtuos raised $150 million from private equity firm Baring Private Equity Asia, a new kind of investor coming into the game industry.
In spite of the challenging outlook, Virtuos remains optimistic about his plans for the global co-development company based out of Singapore. Having taken the studio from its early days in China to the current global network of studios that has worked with every top publisher in the world today, Gilles only sees growth ahead for Virtuos.
The company has worked on more than 1,300 projects for clients including 19 of the top 20 digital entertainment companies in the world. The company’s game development and 3D art production cover games for consoles, the PC and mobile devices.
Despite the slowdown, the company is engaged in global expansion as the
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