After «diligently monitoring your feedback», Blizzard has posted the notes for its upcoming 1.1.3 Diablo 4 patch, which is set to roll out on all platforms next week.
First up on the docket are Monsters, and specifically, the monster abilities and elite affixes that apply to Crowd Control effects. Blizzard says these changes are aimed at the player having «less time being Crowd Controlled and receiving more recovery time after being Crowd Controlled, especially at higher World Tiers».
From 29th August onwards, Cold Enchanted Elites that attack in quick succession, such as Ghost Archers and Snake Brutes, will" no longer proc the Cold Enchanted on every hit", and Chilling Wind will «spawn overlapping walls less often».
The Stun ability from the Cannibal Gorger should be easier to avoid, and the cooldown on the Cold Goatman Ice Pillars has been increased. You'll also find that the amount of Chill applied from the Cold Spider attack has been reduced, along with the Stun duration from the Nangari Snake Eyes – that drops from 1.5 to 1.25 seconds.
The death explosion from Fire Enchanted monsters will release one less wave going ahead, dealing 20 per cent less damage, whilst the damage from the Bloated Corpsefiend's charge attack has had a 14 per cent nerf.
Other improvements include news that affixes on items will now «sort consistently», the Seasonal and My Class filters in the Codex of Power will now remember your prior settings, and navigating the Glyph Upgrade menu with a controller will «feel more natural».
Importantly, achievements, trophies, and challenges with shared unlock criteria across platforms «now transfer via cross-platform progression».
Dozens of other bug fixes have also been addressed – head on over to
Read more on eurogamer.net