Halo has had a period of tumultuous recent years under the development umbrella of 343 Industries. The iconic Xbox franchise, that laid down the blueprint for first-person multiplayer shooters during its heyday, has faltered with recent releases. Halo Infinite, which came out in 2021, received critical acclaim at launch, but fans cooled off on the title as 343 scrambled to push out timely seasonal multiplayer updates to keep players hooked. While Halo Infinite saw a resurgence in player count when its season 5 content launched late last year, the game's unannounced battle royale mode has reportedly been cancelled.
The information comes from XboxEra co-founder Shpeshal_Nick — as reported by Eurogamer — who went on the XboxEra podcast Monday and said that long-gestating Halo battle royale project, codenamed Tatanka, was rumoured to be no longer in development. “I got a DM about it last week, that Tatanka has been cancelled,” Nick said on the podcast.
The Halo infinite battle royale mode was being co-developed by Certain Affinity. Back in April 2022, the developer had said it was deepening its relationship with 343 industries. “We've been part of the Halo franchise for more than 15 years and we're honored to say we are deepening our relationship with 343 and have been entrusted with further evolving Halo Infinite in some new and exciting ways,” Certain Affinity had said. And while 343 has remained tight-lipped about the battle royale mode, Certain Affinity had hinted at the same in late 2022, confirming that the company had been the development lead on the unannounced Halo project for more than two years with close to 100 developers working on it. “It's something big and new for the franchise. But I can't say any more about it,” Certain Affinity COO Paul Sams had told Venture Beat in September 2022.
Reacting to the information from the XboxEra podcast, video game historian and leaker Liam Robertson also confirmed the cancellation of the Halo battle royale project in a
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