The Guild Wars 2: End of Dragons expansion officially launches today, February 28, with a new story and gameplay mechanics set in the land of Cantha. The long-awaited expansion was first announced in March 2020, promising to revitalize Guild Wars 2 and help maintain its longevity in the MMORPG genre. Developer ArenaNet has suffered declining revenue and, as such, was forced to lay off a significant percentage of its workforce. That fact, coupled with the uncertainty behind Guild Wars 2’s Steam release, means a lot is riding on the success of the End of Dragons expansion.
ArenaNet has revealed a lot of Guild of Wars 2: End of Dragons’ gameplay since July 2021, and a plethora of new gameplay features could set it apart from Guild Wars 2’s Heart of Thorns (2015) and Path of Fire (2017) expansions. Set in the land of Cantha – first seen in 2006’s Guild Wars Factions – players will uncover secrets of the Elder Dragons as they befriend giant siege turtles, which serve as the game’s first-ever cooperative mount. It was also previously confirmed that nine additional elite specializations will be added, as well as new legendary weapons, world events, and the new Strike missions mechanic. With a $29.99 price tag for The Standard Edition and $54.99 for the Deluxe Edition, it’s been said that End of Dragons’ success hinges on its endgame improvements.
Related: Guild Wars 2: Everything To Do Before The End Of Dragons Expansion
ArenaNet launched Guild Wars 2: End of Dragons, adding to the MMORPG’s ever-growing story. Set in Cantha, “a multi-cultural land of magic and intrigue,” players will explore a lush region “dotted by islands and exotic architecture” not seen by outsiders for over 200 years. With vast technological achievements,
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