Gran Turismo 7’s latest update reportedly increases the price of a significant number of the game’s rarest and most expensive cars.
Coinciding with the game’s release on March 4, it was announced that Sony had teamed up with classic car insurance company Hagerty, which is responsible for shaping the in-game price of a suite of vehicles in the Legend Cars dealership “based on the changing valuations in real life”.
Gran Turismo 7’s version 1.15 update went live last week, revising prices “according to real world valuations under guidance from Hagerty”, which Sony said would be applied from the next line-up update.
According to a work in progress list put together by a GTPlanet forum user partially based on datamined information, following the game’s latest update 27 cars have gone up or will go up in price, 21 will stay the same, and two will go down in price.
Most notably the price of the Ferrari F40 has almost doubled, from 1.35 million credits to 2.6 million credits, and it’s claimed the average price increase of Hagerty’s vehicles will be 3.8%.
While the game has made a strong commercial start in the US, Gran Turismo 7 has had a very rocky launch which has seen it receive Sony’s lowest ever user score on Metacritic.
The vast majority of Gran Turismo 7’s user reviews were posted on or after March 17, when developer Polyphony Digital released a controversial patch reducing payouts from the game’s races, thus making it harder to unlock new cars without spending on microtransactions.
Following severe criticism from players, last month Polyphony released a significant Gran Turismo 7 update which rebalanced the in-game economy.
It increased rewards for events in the latter half of the World Circuit by approximately 100% on average,
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