God of War Ragnarök and Elden Ring were the big winners at the 26th annual DICE Awards on Thursday.
Sony‘s game scooped seven awards to From Software‘s five, although Elden Ring picked up the coveted Game of the Year prize.
The DICE Awards are hosted by the Academy of Interactive Arts & Sciences and last night’s event included 23 categories.
As well as the awards, the Academy of Interactive Arts & Sciences inducted Double Fine Productions founder and games industry veteran Tim Schafer into its Hall of Fame for his contributions to the business over 30 years.
Winners in bold.
Outstanding Achievement in Animation
Outstanding Achievement in Art Direction
Outstanding Achievement in Character
Outstanding Achievement in Original Music Composition
Outstanding Achievement in Audio Design
Outstanding Achievement in Story
Outstanding Technical Achievement
Action Game of the Year
Adventure Game of the Year
Fighting Game of the Year
Racing Game of the Year
Role-Playing Game of the Year
Sports Game of the Year
Strategy/Simulation Game of the Year
Immersive Reality Game of the Year
Outstanding Achievement for an Independent Game
Mobile Game of the Year
Online Game of the Year
Outstanding Achievement in Game Design
Outstanding Achievement in Game Direction
Game of the Year
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