The latest Sensor Tower data suggests that Genshin Impact earns an average of $1 billion every six months on mobile alone. Keep in mind that it is available on the PS4, PS5, and PC as well. Whatever revenue comes from those platforms is not factored into these impressive figures.
This game debuted on September 28, 2020, and has become one of the most talked-about titles in recent years. It's won several notable awards, and its success has gone past mere critical acclaim. Unsurprisingly, it's been the top-grossing gacha game on the mobile platform several times in its lifespan.
The above Twitter post shows data from Sensor Tower, which also indicates that Genshin Impact was the top-grossing mobile gacha in Q1 2022. Its revenue was $567 million, and that's just in three months. Remember that Q1 refers to just January, February, and March.
Given this data, Sensor Tower's estimate of $1 billion every six months is logical. Remember, Q1 is only three months, so doubling the $567 Million estimate puts the game well above the $1 billion estimates.
In case the tweet goes down or isn't visible for whatever reason, here is a quick summary of Sensor Tower's Q1 revenues:
According to Sensor Tower, this game only needed 171 days to reach $1 billion in revenue on smartphones when it first debuted. It took 195 more days to get another billion dollars, meaning that it took nearly a year for the game to hit $2 billion.
As far as mobile games go, it's only ranked behind Honor of Kings and PUBG Mobile (also known as Game For Peace in China). However, those two aren't gacha titles, so Genshin Impact is described as the top-grossing gacha game.
Here is a short breakdown of the percentages of revenue on iOS:
Note: Sensor Tower's data does not include
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