Monster Hunter Rise: Sunbreak releases this summer, and with it comes a host of new creatures to take on. While there are some returning favorites like Astalos and Shogun Ceanataur confirmed as part of Sunbreak's roster, there are also brand-new monsters like the «Three Lords» Garangolm, Lunagaron, and Malzeno. Whenever new monsters are added to the series, it inevitably leads to a period where players figure out the most efficient ways to hunt, and which parts can be obtained by breaking each part of their bodies.
The Monster Hunter franchise is about progression. Players take on stronger monsters to collect parts for crafting weapons and armor, ultimately becoming equipped to handle any challenge with a variety of sets that boast unique defensive and offensive capabilities. Guerrilla Games' Horizon Forbidden West has a similar gameplay loop; Aloy hunts machines with specific weak points that net her the parts needed to upgrade weapons and outfits. With this comparison in mind, Capcom could learn from the diverse way machine parts like webbing are collected for future Monster Hunter designs.
Monster Hunter Rise: Sunbreak Adding Astalos May Point to More Monsters
There are a handful of basic animals running around the world in each Monster Hunter game, typically called «Small Monsters.» For example, hunters can collect parts from herbivores like Slagtoth, the brittle insect Altaroth, or the expanding, amphibious shark Zamite. However, the main goal is to tackle a succession of bigger, complex monster bosses. After felling these «Large Monsters,» they can be carved up a few times to receive a few parts, but most are obtained after the current mission ends — with the haul being largely luck-dependent.
Some crafts require
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