Funko’s remain an ubiquitous part of the shopping landscape, row after row of plastic figures styled after every popular franchise in the world languishing on shelves in every supermarket, toy shop and place of geekdom. Collectable, displayable, and kind of cute in their own way, they also don’t do very much, and their pervasive presence and plastic build mean that they’re edging ever closer to being throwaway tat. Funko Fusion is the company’s attempt to ‘do a Lego’, taking their real-world products and popping them into a video game. These Funkos definitely do something, but whether it’s enough to change people’s mind about them remains to be seen.
The biggest question that arises from playing Funko Fusion is a simple one: who is this really for? It draws together a disparate batch of franchises – Jurassic World, He-Man, Scott Pilgrim, The Umbrella Academy, Battlestar Galactica, The Thing and Hot Fuzz are your starting points – and tasks you with saving this plasticky multiverse from the forces of evil who are set on destroying it. You do that by mostly beating, bashing and shooting your way past a host of enemies, while solving the occasional puzzle, and if the team were hoping to emulate the Lego games, they’ve mostly got it right.
It’s probably little surprise to find this vein of child-friendly action games running through Funko Fusion, as 10:10 Games was founded by former Traveller’s Tales team members Arthur Parsons and Jon Burton. The biggest issue here is that barring Jurassic World, the majority of franchises here are aimed at people in their 30s and 40s, running the gamut of old-school names through to a worrying vein of horror titles like Child’s Play. Hell, it’s not even the most recent Battlestar Galactica (which is already 20 years old), it’s the original 1970s one, which came out before I was born. And I’m old.
All this means that, bizarrely, Funko Fusion is rated 16. It is not for children. But, the only people who have been really excited to play it
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