Way back when the first Lego Star Wars game was released in 2005, players marvelled at the way it retold Episodes I-III in a hilarious way without a single word of dialogue.
When it was announced that a sequel was coming that would focus on the original trilogy, I remember wondering how it would handle the famous “I am your father” scene without those immortal lines being uttered.
It did so brilliantly, with Vader showing Luke a polaroid photo of Anakin Skywalker pre-Vader, with a pregnant Padme. Vader points at Padme’s baby bump, then points at Luke. I laughed out loud.
Nearly two decades since then, Funko Fusion is attempting to do the same thing, with a new team partly comprised of former Lego series developers Traveller’s Tales / TT Games. This time, however, I didn’t laugh out loud.
That’s not to say the game isn’t amusing – many of its recreations of key scenes from the movies and TV shows it represents did raise a smile – but there’s something about Funko Fusion that doesn’t quite hit the same levels of charm and personality that its spiritual ancestors did.
If it’s passed you by until now, Funko Fusion is an action adventure game that, as the title suggests, mashes up a variety of IPs and presents them in the style of the Funko Pop toys that have taken over every video game and comic book store in the western world for a number of years now.
Although the game boasts over 20 licences, be aware that they’re not all given the same treatment. Only seven of these have their own hub worlds with multiple levels, like you’d expect in your typical multi-movie Lego game.
As such, in order to get the most out of the game you’ll really have to be a fan of Hot Fuzz, Jurassic World, The Thing, Battlestar Galactica (the ‘70s version), The Umbrella Academy, Masters of the Universe or Scott Pilgrim vs The World – or ideally as many of those as possible – because it’s in these universes where you’re going to be spending the vast majority of your time.
Players with a particular love
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